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Development [clear filter]
Friday, April 20
 

10:00am

Unreal Talk 1
Friday April 20, 2018 10:00am - 10:45am
Room 229

10:00am

Portfolio Review 1
Friday April 20, 2018 10:00am - 12:00pm
Room 221

2:00pm

Portfolio Review 2
Friday April 20, 2018 2:00pm - 3:30pm
Room 221

2:00pm

Unreal Talk 2
Friday April 20, 2018 2:00pm - 3:30pm
Room 229
 
Saturday, April 21
 

11:00am

Two Scoop Games, 20 game jams later
Over the past 4 years, Two Scoop Games has participated in 20 game jams including; 8 Ludum Dares, 5 Global Game Jams, 5 local jams, 3 solo jams, a Flappy Jam, a cooking themed jam, and even a game jam that took place on a train from Chicago to San Francisco.

Each jam we set out with the same goal as everyone else; create a game based on a theme in (usually) a weekend, but we also give ourselves our own constraints and learning goals.

I will briefly walk through a selection of our jam games and talk about what we set out to do, what we were able to accomplish, and what we learned along the way that improved our game dev skills and abilities.

Speakers

Saturday April 21, 2018 11:00am - 11:45am
Room 211

1:00pm

Tips for Prototyping
In this talk, Justin Yun of Studio Pareidolia gives a quick review of some top lessons in prototyping, and covers the trials and tribulations of working as a small team.

Speakers

Saturday April 21, 2018 1:00pm - 1:30pm
Room 221

1:00pm

Unreal Talk 1
Saturday April 21, 2018 1:00pm - 2:00pm
Room 229

3:30pm

Unreal Talk 2
Saturday April 21, 2018 3:30pm - 5:00pm
Room 229

4:30pm

Augmenting the Future
What is this new kind of immersive tech, how it compares to VR and my process in making my first 2 AR games and what I learned quickly!


Saturday April 21, 2018 4:30pm - 5:15pm
Room 221