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Saturday, April 21 • 11:45am - 12:45pm
Shaped by Limitations: How Game Music is Defined by its Venue

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A talk on how game music is defined by the software and hardware it's created for and how to write for a game and a soundtrack simultaneously.

Bio: Lena Raine is a composer and producer of original music and game soundtracks. Best known for her work on the games Celeste, Guild Wars 2 and hackmud, she has also released electronic music under the name Kuraine including her debut EP Singularity. Her soundtrack for Celeste was nominated for the IGF 2018 “Excellence in Audio” award. Lena is also an avid writer, having published her first novel City of Tigers, several short stories, and her upcoming interactive novel ESC. Lena lives in Seattle with her succulents and stuffed animals.


Speakers

Saturday April 21, 2018 11:45am - 12:45pm
Main Room
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