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Friday, April 20 • 10:00am - 10:45am
The Pillars of Game Design

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Games, like all artistic categories, can be very subjective when deciding on what’s good. While tastes vary, a little critical thinking goes a long way throughout the design process. Mike Richie discusses several “pillars” of game design that apply to tabletop and digital markets. Common pitfalls and how to avoid them are discussed followed by an open round table style Q & A session.

Speakers
avatar for Mike Richie

Mike Richie

Rather Dashing Games
Mike Richie has been developing award winning games for the tabletop market for over a decade. He has designed and consulted on dozens of projects with a variety of game companies. He and his lifelong friend Grant Wilson started Rather Dashing Games, a tabletop game company which... Read More →


Friday April 20, 2018 10:00am - 10:45am
Room 211
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