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Saturday
, April 21
Lobby
9:00am •
Registration
1:00pm •
Lunch
Main Room
10:00am •
Chris Charla
11:45am •
Shaped by Limitations: How Game Music is Defined by its Venue
2:30pm •
All I do is win - Designing with random numbers
5:15pm •
Pitch Contest
Room 211
11:00am •
Two Scoop Games, 20 game jams later
1:00pm •
What’s Phase 2? Legal and Marketing Strategies for your Game in Development!
3:30pm •
Intellectual Property for Game Developers
4:30pm •
Gamedev FUNDamentals
Room 221
1:00pm •
Tips for Prototyping
3:30pm •
Beyond Ageism: Designing Games that appeal to an older demographic
4:30pm •
Augmenting the Future
Room 229
11:00am •
Game Analytics
1:00pm •
Unreal Talk 1
3:30pm •
Unreal Talk 2
Timezone
Vector 2018
America/New York
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Vector 2018
Apr 20
-
21, 2018
Friday
, April 20
Saturday
, April 21
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Perkins Building, Kit Carson Drive, Richmond, KY, USA
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Friday
, April 20
Saturday
, April 21
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Room 229
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